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Black And White Portraits Of Four Alien Races

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the...

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B&W Portraits Of The Remaining Four Races

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the...

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Sharing More Art From The Last Federation

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the...

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Planetary Art For The Last Federation, Plus News On Combat

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the...

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The Last Federation – First Alpha Footage (Combat!)

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the...

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The Last Federation – New Combat GUI And Upcoming Combat Changes

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the...

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The Last Federation – Solar Map Screenshots

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out our first sneak preview about it, or our preview discussing simulations in the...

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New TLF Screenshots!

The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game.  Check out its game page for details, or swing by the forums for the game.  This is...

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High-res wallpaper of planetcracker strike from The Last Federation.

As many of you have noticed, the forums also now share the awesome planetcracker background from The Last Federation.  Cathrine Langwagen really outdid herself with this one, I have to say!  Anyhow,...

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High-res wallpaper of the main menu from Valley 1.

While we’re on the subject of wallpapers today, here’s another one for you — this is my favorite image that I did for Valley 1, by far.  Enjoy!

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Two wallpapers for Bionic Dues

Today is wallpaper day, I guess. :)  Here are two wallpapers from Bionic Dues.  These were both originally by me, although the side view of the city has been overpainted by Cathrine Langwagen to look...

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Wallpaper for Shattered Haven.

Ah, Shattered Haven. I get that it’s not everybody’s cup of tea, but I feel like it’s so under-appreciated all the same. It really has a special place for me in my life. Anyhow, this wallpaper is just...

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Two wallpapers for Valley 2.

Two of my favorite concept art pieces for Valley 2, made into wallpapers. Enjoy!

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Wallpaper for AI War: Destroyer of Worlds.

We never really had proper large-scale concept art for AI War until the last month or so. This is definitely my favorite piece out of all the new stuff, and again this is by Cathrine Langwagen.

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Tidalis wallpaper.

Okay, so this is the last of the wallpapers I’m going to post today. The wallpapers category on our main site has all of them listed, including the older ones from Skyward Collapse that were posted...

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Introducing The Races (And Logo) For Stars Beyond Reach

UPDATE 10/31/2014: Since the name of the game has changed to Stars Beyond Reach, and the logo has changed, I’ve come back and updated this post to reflect that.  Everything else was already accurate,...

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Announcing “Stars Beyond Reach,” a new 4x coming in April/May 2015.

It is with great pleasure that I formally announce this next game.  Finally, Arcen is doing a true 4x!  People have been suggesting that we do this for years, and I’ve wanted to, but I wasn’t really...

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Sneak Peek At 5 Leaders In Stars Beyond Reach (Plus A Couple Of Screenshots)

New details for you, and some new art! A bit more than a week ago, I announced Stars Beyond Reach, which you can read a lot more about at that link.  The very-short explanation is that this is Arcen’s...

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Stars Beyond Reach: What we’re working on, plus spotlight on the Zenith aliens.

Apologies again for my slowness regarding Stars Beyond Reach updates at the moment.  I’ve been active in the forums since this project answering questions here and there if you haven’t been there....

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Raptor Dev Diary #3: More Audio And Video

Oi, Raptor!  Been four business days since we saw you — what’s new? The short list of new stuff shown in this video: Improved post-processing visual effects. Improved raptor skin. Completely re-rigged...

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Volumetric Lights And Custom Frustrum Culling

What!?  Shouldn’t this post be about procedural generation or new robots? ;)  That stuff is coming, don’t worry.  As you can see in the release notes, a lot of work has been done on that.  But in the...

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AI War II Art Diary: Player Base concept work.

Here’s a new look at whats under development art-wise for AI War II. I’m been tasked to create a high-definition model of the player base ship. With 3D modeling, it’s not usually so simple as to jump...

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AI War II – Far Zoom First Look

Lots of stuff has been happening on the AI War II forums in general, and a lot of news in the dev diary section in particular.  Once the kickstarter for the game launches — later this week — we’ll be...

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SPACE ARCHAEOLOGIST tier live, OST now available in select tiers, and 10%...

Wow what a whirlwind of a few days!  If I haven’t responded to your message yet, I really apologize and will do so as soon as possible.  I’m caught up on the kickstarter messages and comments...

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AI War 2 Random Working Notes Video Roundup – Circa January 19th

Chris here!  Okay, so this is a whole lot of random stuff from the last month, and these are some of our internal videos that I did a quick vetting of and figured were safe to release for those people...

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AI War 2 Video Dev Diary for February 10th!

Chris here!  Lots to share today. Obligatory: 106 of you still have yet to send in your surveys, so please do that soon if you have a chance.  Thanks! Marquee Video In this one, recorded just moments...

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Taking a look at some AI War 2 ships during late alpha.

Chris here! This is just a video looking at a variety of the ships in AI War 2, or at least the graphics for them. These are in the version 0.124, which will come out early next week. It’s presently...

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AI War 2 v0.781 Released! “Destruction Diversity”, Steam Trading Cards, New...

Release notes here. Took an extra day compared to what I was planning for this release, but there’s a ton in here!  First of all, there are a ton of balance improvements that Puffin has put together in...

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