Black And White Portraits Of Four Alien Races
The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game. Check out our first sneak preview about it, or our preview discussing simulations in the...
View ArticleB&W Portraits Of The Remaining Four Races
The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game. Check out our first sneak preview about it, or our preview discussing simulations in the...
View ArticleSharing More Art From The Last Federation
The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game. Check out our first sneak preview about it, or our preview discussing simulations in the...
View ArticlePlanetary Art For The Last Federation, Plus News On Combat
The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game. Check out our first sneak preview about it, or our preview discussing simulations in the...
View ArticleThe Last Federation – First Alpha Footage (Combat!)
The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game. Check out our first sneak preview about it, or our preview discussing simulations in the...
View ArticleThe Last Federation – New Combat GUI And Upcoming Combat Changes
The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game. Check out our first sneak preview about it, or our preview discussing simulations in the...
View ArticleThe Last Federation – Solar Map Screenshots
The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game. Check out our first sneak preview about it, or our preview discussing simulations in the...
View ArticleNew TLF Screenshots!
The Last Federation is a really unique game in that it is a strategy/tactics game set inside a simulation game. Check out its game page for details, or swing by the forums for the game. This is...
View ArticleHigh-res wallpaper of planetcracker strike from The Last Federation.
As many of you have noticed, the forums also now share the awesome planetcracker background from The Last Federation. Cathrine Langwagen really outdid herself with this one, I have to say! Anyhow,...
View ArticleHigh-res wallpaper of the main menu from Valley 1.
While we’re on the subject of wallpapers today, here’s another one for you — this is my favorite image that I did for Valley 1, by far. Enjoy!
View ArticleTwo wallpapers for Bionic Dues
Today is wallpaper day, I guess. :) Here are two wallpapers from Bionic Dues. These were both originally by me, although the side view of the city has been overpainted by Cathrine Langwagen to look...
View ArticleWallpaper for Shattered Haven.
Ah, Shattered Haven. I get that it’s not everybody’s cup of tea, but I feel like it’s so under-appreciated all the same. It really has a special place for me in my life. Anyhow, this wallpaper is just...
View ArticleTwo wallpapers for Valley 2.
Two of my favorite concept art pieces for Valley 2, made into wallpapers. Enjoy!
View ArticleWallpaper for AI War: Destroyer of Worlds.
We never really had proper large-scale concept art for AI War until the last month or so. This is definitely my favorite piece out of all the new stuff, and again this is by Cathrine Langwagen.
View ArticleTidalis wallpaper.
Okay, so this is the last of the wallpapers I’m going to post today. The wallpapers category on our main site has all of them listed, including the older ones from Skyward Collapse that were posted...
View ArticleIntroducing The Races (And Logo) For Stars Beyond Reach
UPDATE 10/31/2014: Since the name of the game has changed to Stars Beyond Reach, and the logo has changed, I’ve come back and updated this post to reflect that. Everything else was already accurate,...
View ArticleAnnouncing “Stars Beyond Reach,” a new 4x coming in April/May 2015.
It is with great pleasure that I formally announce this next game. Finally, Arcen is doing a true 4x! People have been suggesting that we do this for years, and I’ve wanted to, but I wasn’t really...
View ArticleSneak Peek At 5 Leaders In Stars Beyond Reach (Plus A Couple Of Screenshots)
New details for you, and some new art! A bit more than a week ago, I announced Stars Beyond Reach, which you can read a lot more about at that link. The very-short explanation is that this is Arcen’s...
View ArticleStars Beyond Reach: What we’re working on, plus spotlight on the Zenith aliens.
Apologies again for my slowness regarding Stars Beyond Reach updates at the moment. I’ve been active in the forums since this project answering questions here and there if you haven’t been there....
View ArticleRaptor Dev Diary #3: More Audio And Video
Oi, Raptor! Been four business days since we saw you — what’s new? The short list of new stuff shown in this video: Improved post-processing visual effects. Improved raptor skin. Completely re-rigged...
View ArticleVolumetric Lights And Custom Frustrum Culling
What!? Shouldn’t this post be about procedural generation or new robots? ;) That stuff is coming, don’t worry. As you can see in the release notes, a lot of work has been done on that. But in the...
View ArticleAI War II Art Diary: Player Base concept work.
Here’s a new look at whats under development art-wise for AI War II. I’m been tasked to create a high-definition model of the player base ship. With 3D modeling, it’s not usually so simple as to jump...
View ArticleAI War II – Far Zoom First Look
Lots of stuff has been happening on the AI War II forums in general, and a lot of news in the dev diary section in particular. Once the kickstarter for the game launches — later this week — we’ll be...
View ArticleSPACE ARCHAEOLOGIST tier live, OST now available in select tiers, and 10%...
Wow what a whirlwind of a few days! If I haven’t responded to your message yet, I really apologize and will do so as soon as possible. I’m caught up on the kickstarter messages and comments...
View ArticleAI War 2 Random Working Notes Video Roundup – Circa January 19th
Chris here! Okay, so this is a whole lot of random stuff from the last month, and these are some of our internal videos that I did a quick vetting of and figured were safe to release for those people...
View ArticleAI War 2 Video Dev Diary for February 10th!
Chris here! Lots to share today. Obligatory: 106 of you still have yet to send in your surveys, so please do that soon if you have a chance. Thanks! Marquee Video In this one, recorded just moments...
View ArticleTaking a look at some AI War 2 ships during late alpha.
Chris here! This is just a video looking at a variety of the ships in AI War 2, or at least the graphics for them. These are in the version 0.124, which will come out early next week. It’s presently...
View ArticleAI War 2 v0.781 Released! “Destruction Diversity”, Steam Trading Cards, New...
Release notes here. Took an extra day compared to what I was planning for this release, but there’s a ton in here! First of all, there are a ton of balance improvements that Puffin has put together in...
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